Architecture
You model five things. The engine does the rest.
Lobe, anchor, gravity, ghost, vector. Declare those and you've reached the edge of what you touch — the engine works out how data sits on disk, keeps the files compacted, and runs on small hardware with nobody watching it. Five things to learn, nothing to tune afterward.
- Lobe
- a named space you write into.
- Anchor
- a unique field the engine treats as identity.
- Gravity
- the field (*) that co-locates related records on disk.
- Ghost
- the views, indexes and JOINs you don't have to decide: the engine materialises them for you.
- Vector
- embeddings stored as lossless f32, at any dimension.